I love video games, and video game soundtracks, and I’m sure you do too! =)
I grew up in the 80s and 90s when the video game industry was taking off with games like Super Mario, Final Fantasy etc.
7 Most Famous Game Music Composers
- Koji Kondo – Super Mario Bros. (1985), The Legend of Zelda series (1986-present)
- Nobuo Uematsu – Final Fantasy series (1987-present), Blue Dragon (2006)
- Jeremy Soule – The Elder Scrolls series (1994-present), Guild Wars series (2005-2015)
- Martin O’Donnell – Halo series (2001-2015), Destiny series (2014-present)
- Jesper Kyd – Assassin’s Creed series (2007-present), Borderlands series (2009-present)
- Michiru Yamane – Castlevania: Symphony of the Night (1997), Suikoden II (1998)
- Jason Hayes – World of Warcraft (2004), Diablo III (2012)
Of course art and music is subjective, and you may have other suggestions of film composers, but here are a few more well worthy of mention:
- Inon Zur – Dragon Age series (2009-present), Fallout 4 (2015)
- Matt Uelmen – Diablo II (2000), World of Warcraft (2004)
- Bear McCreary – God of War (2018), The Walking Dead (2012)
- Garry Schyman – Bioshock series (2007-2013), Middle-earth: Shadow of Mordor (2014)
- Jack Wall – Mass Effect series (2007-2012), Call of Duty: Black Ops (2010)
The music in video game soundtracks is widely diverse in both genre, style and overall instrumentation and sounds used. From 8-bit retro styles all the way to full orchestral arrangements.
But as with all soundtracks, they contribute to the experience of the game itself, lifting the emotional connection and setting the mood and energy of each scene, all actions, and every location and background in the game.